Silence After the Storm – development log #163
Now that the dust from the First Access launch has settled, the team has taken a week off to meet friends and family over the holidays.
Julian (Mjeno)
Hi, everybody,
It’s just me this week, letting you know that we’re closed until next year. However, that’s not an excuse to break our ongoing 163 weeks long devlog streak!
It’s not like we’ve done nothing at all: The Twitter giveaway of supporter packs has concluded (congratulations again to the winners), the Weekly eXchange gave us a shoutout (thanks again to eXplorminate), and I evaluated most of the feedback from our Twitch stream to hand it to Alex in a neat little list (thanks again to you guys). Average concurrent players have expectedly dropped somewhat over the holidays, but I’m certain that the numbers will go back up in a few days when people return to their daily routine and I go back to yelling about the game on the Internet. (:
Until then, I wish you guys a lovely New Year’s Eve and a good start into 2019!
As always: we’d love to hear what you think: join us on the forums!
Happy holidays!
Prosperous Universe
Browser-based MMO economy sandbox sim in a realistic sci-fi setting.
Status | In development |
Authors | Mjeno, quixoticproject, NickNack |
Genre | Simulation |
Tags | browser, business, Massively multiplayer, MMORPG, Multiplayer, online, Sandbox, Sci-fi, User Interface (UI) |
Languages | English |
More posts
- Prosperous Universe Mobile Release - Development Log #309Nov 12, 2021
- Early Access Launch Week - Development Log #273Feb 24, 2021
- The Universe Expands - Development Log #269Jan 29, 2021
- Winning Back Workers - Development Log #268Jan 20, 2021
- Did Someone Say 'Reset'? - Development Log #267Jan 15, 2021
- YouTubing & Coding Duties - Development Log #265Dec 17, 2020
- 'Ignition' Blasts into Reality - Development Log #264Dec 17, 2020
- Blueprints, Balancing, and Blessings - Development Log #259Nov 05, 2020
- Coming to You LIVE - Development Log #258Oct 27, 2020
- Here Be Pirates - Development Log #257Oct 27, 2020
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