Permission to Come Aboard - Development Log #242
An unusual yet special week has come to an end. The mic was passed to Martin for the rundown.
Martin
You know something’s up when I get to write a devlog all by myself…
Readers of this blog might be aware of the fact that we applied for and received a grant from the German government in late 2019. Ever since we’ve been looking for new team members, a process that had its ups and downs: While Fabian joined us in January already, filling the game design position, another candidate left us hanging literally at the last minute. Fabian, Michi and myself were waiting in a meeting room for “number four”, only to receive a message that he wouldn’t show. We wasted several weeks trying to remedy the situation before giving up and starting from scratch. This meant that the search for the “frontend developer/designer” position dragged on for several more months, postponing the official launch of the project for which we received the funding. We finally signed a new contract in late March but didn’t want to jinx it this time and kept the news mostly under wraps.
Now I can reveal the secret: With both excitement and relief, I am happy to announce that as of this July, Manoj joins us officially as a UI/UX designer!
I am also able to finally reveal what he and the rest of the team will be working on: His primary project bears the working title “Prosperous Universe Mobile”!
To fulfil the selection criteria of the funding program, we had to find a self-contained project to propose. A generic more-work-on-PrUn wasn’t an option, so after some discussion we decided that the most effective use of the additional funds would be as a visual overhaul of the existing web app combined with a dedicated UI for small screens. The reasoning behind this was that only the external funding could allow for us to create a dedicated position just for frontend design, presenting completely new opportunities.
We won’t be creating any native apps, the mobile UI will be browser-based just like the existing application. But we know that a lot of you have been asking for better touch support for a long time and I hope you are as excited as I am about the fact that it’s finally coming! With Manoj working on this pretty much full-time for at least the next 12 months, we’re convinced we’ll see some impressive results soon.
And we’ve already started: Last week, the whole of the Prosperous Universe team came together in Darmstadt to discuss first steps and to get to know each other. There’s even photographic proof:
So once again: Welcome on board, Manoj!
As always: We’d love to hear what you think. Join us on Discord or the forums!
Happy trading!
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Prosperous Universe
Browser-based MMO economy sandbox sim in a realistic sci-fi setting.
Status | In development |
Authors | Mjeno, quixoticproject, NickNack |
Genre | Simulation |
Tags | browser, business, Massively multiplayer, MMORPG, Multiplayer, online, Sandbox, Sci-fi, User Interface (UI) |
Languages | English |
More posts
- Prosperous Universe Mobile Release - Development Log #309Nov 12, 2021
- Early Access Launch Week - Development Log #273Feb 24, 2021
- The Universe Expands - Development Log #269Jan 29, 2021
- Winning Back Workers - Development Log #268Jan 20, 2021
- Did Someone Say 'Reset'? - Development Log #267Jan 15, 2021
- YouTubing & Coding Duties - Development Log #265Dec 17, 2020
- 'Ignition' Blasts into Reality - Development Log #264Dec 17, 2020
- Blueprints, Balancing, and Blessings - Development Log #259Nov 05, 2020
- Coming to You LIVE - Development Log #258Oct 27, 2020
- Here Be Pirates - Development Log #257Oct 27, 2020
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